In her experience, there were only two kinds of guys: the ones into sports and the ones into video gaming. It seemed guys had to be obsessed with something, whether it was watching a game or playing in it or keeping some weird collection related to it.
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/gaming-quotes-and-sayings
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Greg: Scott, great horde.My realization was that I could never *actually* live a life where I had to be constantly doing things like praising a dude's horde.So that made me feel better about myself.
Some days I spent up to three hours in the arcade after school, dimly aware that we were the first people, ever, to be doing these things. We were feeling something they never had - a physical link into the world of the fictional - through the skeletal muscles of the arm to the joystick to the tiny person on the screen, a person in an imagined world. It was crude but real. We'd fashioned an outpost in the hostile, inaccessible world of the imagination, like dangling a bathysphere into the crushing dark of the deep ocean, a realm hitherto inaccessible to humankind. This is what games had become. Computers had their origin in military cryptography - in a sense, every computer game represents the commandeering of a military code-breaking apparatus for purposes of human expression. We'd done that, taken that idea and turned it into a thing its creators never imagined, our own incandescent mythology.
If I was feeling depressed or frustrated about my lot in life, all I had to do was tap the Player One button, and my worries would instantly slip away as my mind focused itself on the relentless pixelated onslaught on the screen in front of me.
Commentators frequently blame MMORPGs for an increasing sense of isolation in modern life. But virtual worlds are less a cause of that isolation than a response to it. Virtual worlds give back what has been scooped out of modern life. The virtual world is in important ways more authentically human than the real world. It gives us back community, a feeling of competence, and a sense of being an important person whom people depend on.
When I dreamed about becoming a fantasy adventurer, I was always a max-level character with epic gear. Look at me. I__ wearing vendor trash.
I will never understand why you Humans weren__ designed to recycle your body__ water after filtering waste. It__ just so much more efficient.
Fireball doesn__ need a search warrant.
Who needs sports stardom when you can shoot fireballs from your fingertips?
When a Dragon, an Elf, and a Human walk into a bar, the Human is always going to be the punch line.
After that, we had a short conversation about how your body can sometimes seem totally separate. She said her body can feel like a distant bureaucracy controlled by telegrams from her brain, and I said my body is sometimes like that of Mario Mario, being controlled with a Nintendo joypad. Mario's surname is Mario.
The further you get into technology, the further you go into gaming. That's the general rule.
To me the arcade experience is the ultimate gaming experience.
With the help of fanzines and close attention to the text of the game you can actually learn to speak Tsolyanu while wondering why the school still makes you learn French__t's not like you're going to use it.
Life is like a game, once your piece is on the board there is no leaving until you have finished. It does not matter how you finished just that you pass the line...
Every rule, every chart, every geeky statistic in a game book or module feeds into this impulse. All those details allow us to take apart existence, look at the individual parts, figure out how they work, and put them back together. Some people relieve stress by getting drunk or high and losing control; nerds find comfort by taking control and applying structure. Logic is like a warm blanket.
In summers, after 1 hour of extreme gaming you can use your laptop to iron your shirt.
As history has shown, any new computing device capable of running a game will, by hook or by crook, soon have them available. (aka, the "Loguidice Law")